Wednesday 30 May 2018

Reasons To Discourage Kids From Using Proloquo2go App And Handheld Devices

By Anthony Schmidt


In this modern age, the onset of numerous technological advancements has made it more popular and acceptable to integrate technology in a wide array of everyday activities and tasks. Whether using technology for work or more recreational purposes, men and women cannot deny its importance and relevance in everyday life. This has further led to the development of programs and applications like the proloquo2go app, which is a product from a tech company, called Assistive Ware and was developed for the purpose of serving an augmentative and alternative means of communications, particularly with kids with disabilities like autism, which has an effect on their speaking abilities.

Despite the numerous advantages that devices like smart phones, tablets, and laptops bring to people today, it also brings with it a set of disadvantages that bear threat to the health of its users. The onset of physical and psychological problems that go along with its constant usage is not a mere coincidence, but the product of dependency on certain gadgets and gizmos that the previous generation was able to live successfully without. So despite the many advantages it has to offer like the aforementioned app, plenty of folks are against introducing kids to these devices at such an early age. Following this trail of thought, this article will emphasize on the reasons why Proloquo2go and handheld devices should be banned from kids.

Researches have actually revealed that the use of these modern-day gadgets at such a very early age is an establishing consider impeding fast mind development. When a baby is of no to 2 years old, their minds are generally three-way its initial dimension and its fast growth proceeds up until they get to twenty one. Its advancement at its earliest phases is established by exactly how much ecological stimulations or absence of it the mind gets. When frequently subjected to points like Televisions, the web, or phones, it triggers an unfavorable impact that could cause cognitive hold-ups, ending up being interest deficiency, hinders their knowing capabilities and plenty extra.

This further coincides with having a very delayed development. According to a recent study, infants that were exposed to technology at such a tender age compared to those that were not often became more restricted when it came to their movement and one in three of these kids had a hard time adapting to school once they were enrolled. It negatively impacted their literacy and their academic performance too. As a result, most experts recommend only allowing children to use it after they get past the age of twelve.

Perhaps the most blatantly obvious effect that is most often seen is the onset of epidemic obesity because of it. This has been attributed mainly to the fascination of young boys and girls without video games, television, and the internet. According to statistics, younger kids that have an electronic device in their bedrooms such as a smart phone, desktop computer, or gaming console are thirty percent more likely to become obese because they would rather play or watch shows than go outside to play. This further paves the way to other issues, like diabetes and other eating disorders.

Sleep deprivation is another issue that arises with constant usage of electronic devices. Sadly, sixty percent of parents do not make the effort to supervise how much their children use technology and an alarming seventy percent of kids have it present in their own bedrooms. Because of this, seventy percent of kids aged between nine to ten are sleep deprived. This further leads to other issues, such as impacting their performance in school and messing up their sleeping schedules too.

While considered a casual factor, there have been increased cases or kids as young as seven developing mental illnesses and this is a determining factor in it. This includes depression, attachment disorder, developing anxiety, worsens autism, bipolar disorder, and plenty more. With the disconnection from reality comes acquiring an unhealthy mind and this leads them to becoming depressed without necessarily understanding the reasons why.

This also leads to an increase in aggression, which is most attributed to the violent media content that permeates most video games, TV shows, movies, and internet content nowadays. It normalizes violent culture, for the purpose of offering comedic effect without showing its real life consequences. By normalizing it, they feel it is ok to engage in inappropriate behavior and think that they do not have to face the consequences of it too.

It leads to dependency. Dependency to modern technology could not always seem so negative, yet it does create addicting habits, which could quickly equate right into even more unsafe vices as they develop and get older. Not just that, it brings about an enhanced reliance on these gadgets as well.




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